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Hextech Mayhem: A League of Legends Story im Test

Ruined King: A League of Legends Story is a 2021 turn-based role-playing video game established by Aircraft Syndicate and released by Trouble Forge. A spin-off to Riot Gaming' League of Legends, Ruined King uses personalities and also a setup coming from its moms and dad title. The game is established in Bilge water, a bustling pirate city, and the Shadow Isles, a cursed area loaded with a damaging pressure called the Black Haze. The gamer controls an event of 6 personalities from League of Legends to locate the resource of the Black Mist. Originally disclosed in 2019 during the 10th wedding anniversary celebration of League of Legends, Ruined King's launch was postponed as an outcome of the COVID-19 pandemic. A release date was not offered by the developer or publisher up until it was introduced, along with Hex tech Mayhem, on November 16, 2021, for Microsoft Windows, the PlayStation 4, Nintendo Switch Over and Xbox One. It is in reverse compatible with the PlayStation 5 and also Xbox Series X/S, with free upgrades to the native versions to be readily available in the future.

Hex tech Mayhem: A League of Legends Story is besides Ruined King the second title from Riot's new wave games from the world of League of Legends. In addition to the large blockbusters Valorant and League of Legends, they should provide a supplement and expand the LOL universe meaningfully with further content.

In the test, we clarify whether the rhythm game Hex tech Mayhem is worth a recommendation around Riggs and Harbinger and whether the actually simple game principle can motivate long-term.

In Hex tech Mayhem we slip into the role of small Morale Riggs. Riggs is a small shredder and lets you explode everything around yourself. After our little friend blew into the Office of Professor Harbinger, he announces him that he wants to build the biggest bomb of all time.

Then he goes directly to the search for components. He devastates the city's city in passing and leads the guards who want to stop him at the nose. The story plays in the League-of-Legends Universe, who is now looking for an epic story à la arcane, will not enjoy this game.

Table of contents

1st page 1hextech Mayhem: A League of Legends Story in the test — a bomb fun, page 1 1. 1st floor docking or cacophony? 2. 1.2more as stupid key presses

  1. 1.3easy to Learn, Hard to Master
  2. 1.4 college in Plover
  3. Page 2HexTech Mayhem: A League of Legends Story in the test — a bomb fun, page 2
  4. 2.1technical defects

Hextech Mayhem! A League of Legends Story - First Look and Impressions + Heimerdinger Boss 2. 2.2 a bomb fun 3rd page 3 picture gallery for Hex tech Mayhem: A League of Legends Story in the test — a...

The plot counts more to the category Nice to Have, but it is not disturbing. Hex tech Mayhem rather scores with other aspects, so of course the music.

Ears mill or cacophony?

S The ingenious inventor Riggs (right) and Harbinger (left) measure their powers regularly into the great staged boss fighting. Source: PC Games IE is little surprisingly a big part of the gaming experience. We are also pointed out directly from the game, because we are recommended to use headphones.

A recommendation that we connect at this point. The music titles themselves are good to very well done, have a rocking character and are without singing. The riffs of the dominates of electric guitar are in the foreground.

Each level has its own piece of music. The leitmotif serves a repetitive melody. It sounds in the course of the adventure in all imaginable forms and variations. This sometimes ensures that the titles listen quite similarly. Nevertheless, the music did not go to the nerves with progressive playing time.

Riot Games are known for the variety of songs, which they have produced specifically for their Mob League of Legends. Unfortunately, there is no one in the game again, although it would have offered so well. One or two Bonus songs, such as those under fans very popular Song Pop / Stars or the Arcane Title Song Enemy of Imagine Dragons, would have been an ingenious fan service here. Pity! The levels are designed with great attention to detail and also the developers have thought of little things like graffiti. Source: PC Games

More than stupid key presses

Basically, Hex tech Mayhem is a typical rhythm game with a simple simple game principle: the corresponding key presses the corresponding key at the right moment, matching the icon on the screen. Yes, we too were skeptical, whether the long-term can motivate us.

In addition to the symbols that are displayed, we can perform actions by hiding action to turn off opponents, for example. Source: PC Games almost as in a sidescroller bouncy play jumps and bows Riggs from pretty backgrounds through the area. The world is designed with great attention to detail. This is also reflected in the RAR Santa Sequences.

Unfortunately, we have little time to enjoy the environment. Because Hex tech Mayhem requires us the highest concentration, and most of them are in the tunnel view in full expectation to the next symbol. Just as many games of this kind, the game seems simple, however, can be mastered in practice when you want to be perfect.

Easy to Learn, Hard to Master

We get bonus points by causing chaos. The more chaos, the higher the rating. To achieve ranks higher than diamond, however, can be tricky. Source: PC Games The learning curve is very balanced and fair. And it is incredibly satisfactory to jump around with Riggs in the clock and to spin bombs through the area, especially if the events on the screen harmonize perfectly with the music. Exactly that makes Hex tech Mayhem, the feeling is fantastic.

If you get out of the clock, but then right. This apparently also knew the developers and have therefore installed a feature with which we can recover from mistakes.

If we press the wrong keys too often and then come together with objects or opponents, we do not have to start the level from the beginning, but only expose. This system avoids a lot of frustration.

At the end of each round we get a rating that determines our rank. The ranking system is based on — how should it be different — at the Mob League of Legends. Getting a rating of diamond or better, creates a real challenge.

On the PC there is keyboard support, but the key assignment is getting used to. After an update, you can now change the assignment, but the creators — and also we recommend using a controller here. Thus, the title simply plays much more pleasant.

But it is not only to press quickly and correctly on keys. The makers have come up with a twist that reminds of platformers like Super Mario and is rather untypical for rhythm matches.

Gathering in Plover

In each level we can find a certain number of gears. There are normal, blue and silver copies. Each of them is difficult to get and has a different feature. For the progress in the game, we always have to collect a predetermined amount to unlock the next level.

This means that we have to play some levels several times to collect other gears. That's not annoying, but rather the opposite. It's super motive to see how much better one has become in certain passages.

Continue on page 2!

See all 7 pictures in the gallery

Hex tech Mayhem: a League of Legends Story in the test — a bomb fun (1) [Source: PC Games]

From Marc Schmidt author & Lukas Schmidt Editorial manager 04.12.2021 at 09:00



1 2 3 Hex tech Mayhem: A League of Legends Story in Test — a bomb fun, page 1hextech Mayhem: A League of Legends Story in Test — A Bomb Fun, Page 2Pictures Gallery for Hex tech Mayhem: A League of Legends Story in Test — a Bomb Fun


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