The Native PlayStation 5 version of The Witcher 3: Wild Hunt has been delayed because development is moved internally, but it is not a sign that the project is in "hell of development", according to CD Projekt Red. Speaking in the last call to the company's financial results, a representative of the studio wanted to appease all the fears.
After having suggested that an indefinite delay returns to say that something is in "the hell of development", the representative said, "I mean it's not a fact. There have been a lot of insinuations that we will launch in June next year. This is absolutely not the case. They then pursued by saying that the PS5 version was not pushed back "a kind of monumental time difference before us". The Wiccher 3 on PS5 was to go out in the second quarter of this year, but a new temporal window was not confirmed.
The term "hell of development" is usually used by the community of players to designate a project that has been announced years ago and has not been seen or since some time. Beyond Good & Evil 2 of Ubisoft is a good example. The original creator, CD Projekt Red, will now finish The Witcher 3 on PS5 internally, development being directed first by Saber Interactive.
When the PS5 version will eventually be released, it will be delivered with free DLC inspired by Netflix's TV adaptation. It has not been confirmed yet what it will be. Elsewhere, CD Projekt Red announced a brand new entry into the series Series that will work on Unreal Engine 5.